What The Crew gets right is its stylised and scaled-down version of the entire continental USA. Sound generally lacks oomph, the economy is stingy, the multiplayer community is only loosely connected, and the missions are too often undermined by some incredibly frustrating AI that brazenly cheats in a misguided attempt to ratchet up the tension. Its size, however, has taken a toll on The Crew’s visuals and effects, and its problems don’t stop there. The Crew is an immense and unique online-only racing game that, above all else, boasts an ambitious open world of such preposterous proportions it ought to rank amongst some of the year’s most remarkable technical accomplishments.
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